curl_ws_recv(3)

NAME
curl_ws_recv - receive WebSocket data

SYNOPSIS
#include <curl/curl.h>
CURLcode curl_ws_recv(CURL *curl, void *buffer, size_t buflen,
                      size_t *recv, const struct curl_ws_frame **meta);

DESCRIPTION
Retrieves as much as possible of a received WebSocket frame into the buffer, but not more than buflen bytes. recv is set to the number of bytes actually stored. If the function call is successful, the meta pointer gets set to point to a const struct curl_ws_frame that contains information about the received data. That struct must not be freed and its contents must not be relied upon anymore once another WebSocket function is called. See curl_ws_meta(3) for more details on that struct. The application must check meta->bytesleft to determine whether the complete frame has been received. If more payload is pending, the application must call this function again with an updated buffer and buflen to resume receiving. This may for example happen when the data does not fit into the provided buffer or when not all frame data has been delivered over the network yet. If the application wants to read the metadata without consuming any payload, it may call this function with a buflen of zero. Setting buffer to a NULL pointer is permitted in this case. Note that frames without payload are consumed by this action. If the received message consists of multiple fragments, the CURLWS_CONT bit is set in all frames except the final one. The application is responsible for reassembling fragmented messages. See curl_ws_meta(3) for more details on CURLWS_CONT.

PROTOCOLS
This functionality affects ws only

EXAMPLE
int main(void)
{
  char buffer[256];
  size_t offset = 0;
  CURLcode res = CURLE_OK;
  CURL *curl = curl_easy_init();
  curl_easy_setopt(curl, CURLOPT_URL, "wss://example.com/");
  curl_easy_setopt(curl, CURLOPT_CONNECT_ONLY, 2L);
  /* start HTTPS connection and upgrade to WSS, then return control */
  curl_easy_perform(curl);
  /* Note: This example neglects fragmented messages. (CURLWS_CONT bit)
           A real application must handle them appropriately. */
  while(!res) {
    size_t recv;
    const struct curl_ws_frame *meta;
    res = curl_ws_recv(curl, buffer + offset, sizeof(buffer) - offset, &recv,
                       &meta);
    offset += recv;
    if(res == CURLE_OK) {
      if(meta->bytesleft == 0)
        break; /* finished receiving */
      if(meta->bytesleft > sizeof(buffer) - offset)
        res = CURLE_TOO_LARGE;
    }
    if(res == CURLE_AGAIN)
      /* in real application: wait for socket here, e.g. using select() */
      res = CURLE_OK;
  }
  curl_easy_cleanup(curl);
  return (int)res;
}

AVAILABILITY
Added in curl 7.86.0

RETURN VALUE
This function returns a CURLcode indicating success or error. CURLE_OK (0) means everything was OK, non-zero means an error occurred, see libcurl-errors(3). If CURLOPT_ERRORBUFFER(3) was set with curl_easy_setopt(3) there can be an error message stored in the error buffer when non-zero is returned. Returns CURLE_GOT_NOTHING if the associated connection is closed. Instead of blocking, the function returns CURLE_AGAIN. The correct behavior is then to wait for the socket to signal readability before calling this function again. Any other non-zero return value indicates an error. See the libcurl-errors(3) man page for the full list with descriptions. Returns CURLE_GOT_NOTHING if the associated connection is closed.

SEE ALSO
curl_easy_getinfo(3), curl_easy_perform(3), curl_easy_setopt(3), curl_ws_send(3), libcurl-ws(3)